The Player lets you listen to a recorded measurement, navigate through it, and compare
two recordings by ear. It plays time-domain files (.hdf, .wav,
.dpsa), shows a level meter and a calibrated sound pressure readout while
playing, and can render the processed audio back to a WAV file.
There are two ways to reach the Player:
Right-click the Player tab header and choose Properties to show or hide the right-hand REPLAY panel, which holds the File, Channel, Tacho, Channel mode and EQ settings.
The source is set in the REPLAY properties panel, or by selecting a file in the data tree and choosing Player from its context menu.
| Setting | Description |
|---|---|
| File | Read-only path of the current source. Use the folder button to browse for
a .hdf, .wav or .dpsa file. |
| Channel | Picks the channel to listen to. For files with two or more channels an
extra entry ChL + ChR (binaural) appears at the top of the list; choose it to play a
binaural head recording in stereo. |
| Tacho | Optional reference channel (for example RPM or road speed). Its value at the current playback position is shown next to the level meter. Leave unset to disable the readout. |
| Channel mode | L+R both channels (default), L left only,
R right only, Mix = (L+R)/2 sent to both outputs. |
| EQ | Listening equalization, see below. |
The output device is chosen from the headphone-icon drop-down in the transport row. The list
contains the active Windows audio outputs (the system default is marked [Default])
and, when connected, any DAQ front end that can act as a headphone output.
| Control | Function | Default |
|---|---|---|
| Round play button | Starts playback; while playing, stops it and keeps the position. | — |
| Time readout | Current position and total duration, in mm:ss. | — |
| Loop | Restarts automatically at the end of the file, or at the end of the selected playback range. | Off |
| Mute | Silences the output without stopping playback. The button turns red. | Off |
| Play to File | Records the audio you are hearing to a WAV file. | Off |
| A | Applies A-weighting to the monitored signal. | Off |
| Speed | Playback rate: 0.25×, 0.5×, 1×, 2×, 4×. Pitch changes with the rate. | 1× |
| Gain slider | Digital gain from −30 dB to +30 dB in 0.5 dB steps. 0 dB = pass-through. | 0 dB |
| Volume slider | Output volume, 0…100 %. | 100 % |
| Key | Action |
|---|---|
Space | Play / stop |
← / → | Seek 5 s backward / forward |
Home / End | Jump to the start / end of the file |
Ctrl + ← / → | Jump to the previous / next bookmark |
B | Add a bookmark at the current position |
L | Toggle loop |
M | Toggle mute |
R | Start / stop Play to File |
1 / 2 | Pin the current file to slot A / slot B |
T | Switch between slot A and slot B |
← → Home
End seek only while the focus is inside the Player page. Everywhere
else those keys keep their normal meaning — navigating a list, a tree or a set of tabs, and
resetting the axes in the Data Viewer. If a seek key seems to do nothing, click once inside the
Player page and press it again.L, M, B, R
or T without triggering the player.The timeline shows the waveform envelope of the source in grey, the elapsed part of the file in the accent colour, and a round thumb at the current position. Hovering displays the time under the cursor.
| Interaction | Result |
|---|---|
| Click or drag on the timeline | Seek to that position (continuous while dragging). |
Shift + drag | Select a playback range. Playback stops (or loops) at the end of the range instead of at the end of the file. |
| Right-click the timeline | Clear the selected range. |
B | Drop a bookmark (◆) at the current position. |
| Click a bookmark | Seek to it. |
| Double-click a bookmark | Add or edit its comment. |
| Right-click a bookmark | Remove it. |
Shift will not accidentally trap playback in a tiny loop. Bookmarks that fall within
100 ms of an existing one are merged.
Two horizontal bars show the left and right peak level. The bar runs green through amber to red as the level approaches full scale; the scale bottom is −50 dBFS.
Next to the meter, the level is also shown as a calibrated sound pressure level in dB SPL (RMS, per channel). The calibration — what a full-scale PCM sample corresponds to in dB SPL — is entered in the Mark Editor toolbar and is stored per file; the default is 114 dB SPL at full scale. A dash is shown when the signal is silent.
If a Tacho channel is selected, its value at the current playback position is shown next to the level, using the channel's own unit.
Binaural recordings made with an artificial head or a binaural headset are stored with the equalization of the recording chain. To hear them correctly over headphones, the replay chain has to compensate for that. The EQ drop-down in the REPLAY panel selects the target:
| Option | Meaning |
|---|---|
None | Pass-through — the samples are sent to the output unchanged. |
ID | Independent of direction. Matches the intrinsic equalization of a binaural headset; effectively pass-through for such recordings. |
FF | Free field. Applies the ID → FF difference filter. |
DF | Diffuse field. Applies the ID → DF difference filter. |
HpEQ | Headphone equalization slot, for a user-supplied headphone response. |
For ordinary (non-binaural) channels the equalization is bypassed, whatever the setting.
Two recordings can be pinned side by side and switched instantly, which is the most reliable way to hear a small difference:
1).2).T) to switch.Each slot remembers its own playback position, so switching resumes the other file where you left it. If audio was playing, it continues after the switch. The summary text next to the buttons shows which files are pinned and which slot is currently active (▶).
The record button (or R) writes what you are currently hearing to a WAV file. The
recording is taken after all replay processing, so the speed factor, equalization, A-weighting and
Gain are all included — this is the way to hand a colleague exactly the sound you are
describing.
vlisten-record-20260802_143015.wav.Space or the play button.© 2026 Deepsona. All Rights Reserved.