Playback

The Player lets you listen to a recorded measurement, navigate through it, and compare two recordings by ear. It plays time-domain files (.hdf, .wav, .dpsa), shows a level meter and a calibrated sound pressure readout while playing, and can render the processed audio back to a WAV file.

Opening the Player

There are two ways to reach the Player:

Right-click the Player tab header and choose Properties to show or hide the right-hand REPLAY panel, which holds the File, Channel, Tacho, Channel mode and EQ settings.

Player Layout

Play / Stop source file name 00:42 / 03:15 L M R A 1× Output device timeline · waveform envelope · range band · bookmarks (◆) L R L 88.5 / R 87.2 dB 2140 rpm Gain 0 dB Volume 100% Pin A Pin B A ↔ B A: run_up.hdf | B: coast.hdf ▶ A

Source File and Channel Selection

The source is set in the REPLAY properties panel, or by selecting a file in the data tree and choosing Player from its context menu.

SettingDescription
FileRead-only path of the current source. Use the folder button to browse for a .hdf, .wav or .dpsa file.
ChannelPicks the channel to listen to. For files with two or more channels an extra entry ChL + ChR (binaural) appears at the top of the list; choose it to play a binaural head recording in stereo.
TachoOptional reference channel (for example RPM or road speed). Its value at the current playback position is shown next to the level meter. Leave unset to disable the readout.
Channel modeL+R both channels (default), L left only, R right only, Mix = (L+R)/2 sent to both outputs.
EQListening equalization, see below.

The output device is chosen from the headphone-icon drop-down in the transport row. The list contains the active Windows audio outputs (the system default is marked [Default]) and, when connected, any DAQ front end that can act as a headphone output.

Transport Controls

ControlFunctionDefault
Round play buttonStarts playback; while playing, stops it and keeps the position.—
Time readoutCurrent position and total duration, in mm:ss.—
LoopRestarts automatically at the end of the file, or at the end of the selected playback range.Off
MuteSilences the output without stopping playback. The button turns red.Off
Play to FileRecords the audio you are hearing to a WAV file.Off
AApplies A-weighting to the monitored signal.Off
SpeedPlayback rate: 0.25×, 0.5×, 1×, 2×, 4×. Pitch changes with the rate.1×
Gain sliderDigital gain from −30 dB to +30 dB in 0.5 dB steps. 0 dB = pass-through.0 dB
Volume sliderOutput volume, 0…100 %.100 %
The Gain slider changes the signal itself and therefore also changes the level meter and the recorded WAV. The Volume slider only changes how loud it is in your headphones. Use Volume for comfort and Gain only when you deliberately want to raise a quiet recording.

Keyboard Shortcuts

KeyAction
SpacePlay / stop
← / →Seek 5 s backward / forward
Home / EndJump to the start / end of the file
Ctrl + ← / →Jump to the previous / next bookmark
BAdd a bookmark at the current position
LToggle loop
MToggle mute
RStart / stop Play to File
1 / 2Pin the current file to slot A / slot B
TSwitch between slot A and slot B

Where the shortcuts apply

Timeline, Playback Range and Bookmarks

The timeline shows the waveform envelope of the source in grey, the elapsed part of the file in the accent colour, and a round thumb at the current position. Hovering displays the time under the cursor.

InteractionResult
Click or drag on the timelineSeek to that position (continuous while dragging).
Shift + dragSelect a playback range. Playback stops (or loops) at the end of the range instead of at the end of the file.
Right-click the timelineClear the selected range.
BDrop a bookmark (◆) at the current position.
Click a bookmarkSeek to it.
Double-click a bookmarkAdd or edit its comment.
Right-click a bookmarkRemove it.
A dragged range shorter than about 50 ms is discarded, so a stray click while holding Shift will not accidentally trap playback in a tiny loop. Bookmarks that fall within 100 ms of an existing one are merged.

Level Meter, SPL and Tachometer Readout

Two horizontal bars show the left and right peak level. The bar runs green through amber to red as the level approaches full scale; the scale bottom is −50 dBFS.

Next to the meter, the level is also shown as a calibrated sound pressure level in dB SPL (RMS, per channel). The calibration — what a full-scale PCM sample corresponds to in dB SPL — is entered in the Mark Editor toolbar and is stored per file; the default is 114 dB SPL at full scale. A dash is shown when the signal is silent.

If a Tacho channel is selected, its value at the current playback position is shown next to the level, using the channel's own unit.

The dB SPL readout is only meaningful once the file has been calibrated. An uncalibrated recording is displayed against the default full-scale reference and the absolute numbers will be wrong, even though the relative changes are correct.

Listening Equalization

Binaural recordings made with an artificial head or a binaural headset are stored with the equalization of the recording chain. To hear them correctly over headphones, the replay chain has to compensate for that. The EQ drop-down in the REPLAY panel selects the target:

OptionMeaning
NonePass-through — the samples are sent to the output unchanged.
IDIndependent of direction. Matches the intrinsic equalization of a binaural headset; effectively pass-through for such recordings.
FFFree field. Applies the ID → FF difference filter.
DFDiffuse field. Applies the ID → DF difference filter.
HpEQHeadphone equalization slot, for a user-supplied headphone response.

For ordinary (non-binaural) channels the equalization is bypassed, whatever the setting.

Aurally correct replay needs no separate switch. When you select a connected DAQ front end as the output device, the player configures it for authentic level replay automatically, so what you hear reproduces the sound pressure of the original measurement.

A/B Comparison

Two recordings can be pinned side by side and switched instantly, which is the most reliable way to hear a small difference:

  1. Load the first file and press Pin A (or 1).
  2. Load the second file and press Pin B (or 2).
  3. Press A ↔ B (or T) to switch.

Each slot remembers its own playback position, so switching resumes the other file where you left it. If audio was playing, it continues after the switch. The summary text next to the buttons shows which files are pinned and which slot is currently active (▶).

For a fair comparison, set the same playback range and the same Gain in both slots, and avoid changing the Volume between switches.

Play to File

The record button (or R) writes what you are currently hearing to a WAV file. The recording is taken after all replay processing, so the speed factor, equalization, A-weighting and Gain are all included — this is the way to hand a colleague exactly the sound you are describing.

  1. Start playback.
  2. Press the record button. A save dialog proposes a name such as vlisten-record-20260802_143015.wav.
  3. Press the record button again to stop writing.
Play to File can only start while playback is running. It captures the processed signal, not the raw measurement data — do not use the resulting WAV as an input for quantitative analysis.

Tips and Notes


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